Augmented Reality Training for CBRN Handheld Devices
Peter Anderson
Introduction
AR Training Benefits
AR Trainer Interface
MRIGlobal, in partnership with ForgeFX Simulations, has
developed an augmented reality (AR) training tool for
warfighters to aid in chemical, biological, radiological, and
nuclear (CBRN) device familiarization. This tool utilizes the
Microsoft Hololens 2.0 to provide a user with interactive
device training that can be used anytime, anywhere providing
a flexible option to typical user learning. The use of AR
enables users to learn new procedures, assess their skills,
troubleshoot issues, and enhance refresher training by mixing
hands-on device training with a virtualized environment.
Typical device training involves users reviewing operators manuals with additional in-person classroom
lessons, but can be limiting depending on size of class and number of physical devices. Virtual tra
iners such
as AR can accelerate and enhance comprehension of equipment functionality and operational procedures.
Using AR gives users a “hands-on” experience which is a valuable tool for learning retention.
VR training includes the following benefits:
Location independent – Headset can be used anywhere for users to train on a variety of devices
Safety - Allows users to practice sampling “virtual” hazardous substances safely
Consumables – Users can practice device sampling with an infinite amount of sampling supplies
Equipment Suite Access – Users can access an extensive suite of virtual equipment from a single headset
The AR training interface allows for any number of
device trainers to be loaded onto the Microsoft
HoloLens. A user navigates the virtual menu by
using hand gestures to select menus and interface
with the virtual devices. The AR Training platform is
developed in the Unity game engine allowing for high
resolution graphics and rea
listic models of the
handheld devices. The interface is very intuitive and
most users gain basic proficiency with the first few
minutes of interaction after becoming comfortable
with the steps to use AR.
Contact Information
Peter Anderson
T: 816-326-5833
E: panderson@mriglobal.org
MRIGlobal
425 Dr. Martin Luther King Jr. Blvd.
Kansas City, MO 64110
Multi-User Capabilities
Multi-user Augmented Reality allows for multiple team members, outfitted with HoloLens 2.0 headsets, to see
the same virtual device at the same time in the same place. In a training context, this allows for users to
practice as a team or for more senior warfighters to guide less seasoned team members through virtual training
exercises. Available network architectures include peer-to-peer, and client-server.
Approved for Public Release